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Wabbit Season

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"Portraits of Stone" 10-12 of 12

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"Portraits of Stone" 1-9 of 12

Tags: zine stone sketch
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Color variations for the turtle and the rhino.

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Even though I feel like the turtles I posted earlier were more interesting, these ones fit the style I ended up going with better. While drawing some of these, I forgot that the turtle is supposed to be small, so some of them ended up being too intricate.

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Probably the final design, or close to it.

Probably the final design, or close to it.

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Tags: dragon lineart
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As four spatial dimensional entities, Nagara wind in and out of our view, resulting in a wispy and sometimes fire-like appearance.

As four spatial dimensional entities, Nagara wind in and out of our view, resulting in a wispy and sometimes fire-like appearance.

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This is Morroth, the abyssal treasure hoarding drake I made for a campaign I was in a while ago. I designed her with “Earthstriding” in mind, which is a method of travel similar to swimming or flying, but through solid ground. So I thought of including shapes that suggested feathers and fins, without actually using either and ended up with these flat spine things. Abyssal dragons, if I remember right, were described as having flaps of skin for wings, which kind of reminded me of flippers, so I designed the wings sort of like sea turtle fins initially, but I ended up with a shape that looks more like a penguin flipper. She has a large mouth and expanding throat pouch that allow her to carry a large amount of treasure back to her underground lair. She’s supposed to have treasure embedded in her underbelly (but I forgot to render it.)

This is Morroth, the abyssal treasure hoarding drake I made for a campaign I was in a while ago.

I designed her with “Earthstriding” in mind, which is a method of travel similar to swimming or flying, but through solid ground. So I thought of including shapes that suggested feathers and fins, without actually using either and ended up with these flat spine things. Abyssal dragons, if I remember right, were described as having flaps of skin for wings, which kind of reminded me of flippers, so I designed the wings sort of like sea turtle fins initially, but I ended up with a shape that looks more like a penguin flipper.

She has a large mouth and expanding throat pouch that allow her to carry a large amount of treasure back to her underground lair. She’s supposed to have treasure embedded in her underbelly (but I forgot to render it.)

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I was going to post the whole thing, but I’m too tired right now to write about it, so have a head shot.

I was going to post the whole thing, but I’m too tired right now to write about it, so have a head shot.

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Another environment. I exaggerated the little houses a bit more than the last one that featured them. I may or may not color this one later.

Another environment. I exaggerated the little houses a bit more than the last one that featured them. I may or may not color this one later.